The Oculus Rift is finally shipping to customers in more than 20 countries, and we're getting a good idea of how the device holds up from the initial reviews. You'll see some common threads throughout: along with an impressive virtual reality experience, the device is very comfortable with a solid design.
Cancer is a complicated illness, but the more we understand it, the likelier we are to beat it. The 3D Visualisation Aesthetics Lab at the University of New South Wales took to virtual reality to help improve our odds by allowing scientists to walk through virtual representations of actual cancer cells.
An accelerometer/gyro goes onto an Arduino board and transmits the angular motion of the skateboard via Bluetooth to a virtual reality game I made for Android phones and Google Cardboard.
Most popular virtual reality headsets, like the HTC Vive and Oculus Rift, require a tethered connection to the computer and that imposes some obvious restrictions on how much we can move in our space. We'd all prefer a simpler, untethered option, and Intel wants to provide just that.
Most of us don't get the opportunity to see election coverage first hand, but with virtual reality, we're not as restricted. AltspaceVR has teamed up with NBC News to let you log in on your computer or VR headset and actually take part in the action—just not physically.
People fear virtual reality will isolate us, but the right experience can prove it does the opposite.
Six Flags is teaming up with Samsung to make riding a roller coaster a little more thrilling, and quite possibly a little more nauseating as well.
Google and Samsung have been leaving Apple in the dust when it comes to virtual reality gear. However, as the market grows and becomes more impossible to ignore within the tech world, Apple may be forced to play catch up. This could account for the new Apple patent that was granted today.