Part of the fallout from the canceled Mobile World Congress is that a range of products, ideas, and designs slated for reveal in Barcelona are now being showcased without the framing and context of the massive tech gathering.
HTC is entering the augmented reality market through the back door by giving developers access to the stereo front-facing cameras on the Vive and Vive Pro VR headsets.
Google and Samsung have been leaving Apple in the dust when it comes to virtual reality gear. However, as the market grows and becomes more impossible to ignore within the tech world, Apple may be forced to play catch up. This could account for the new Apple patent that was granted today.
Want proof that user experiences matter? Look no further than the HTC Vive and Omnipudding's particle generator, GPU Cubes VR, which lets you interact with thousands of colorful, cubic particles in a black void. If this was a simulator for your computer only, controlled with a mouse or keyboard, you'd be bored in seconds—but it's just simple, instant fun on the Vive.
Most of us work with a single monitor, but even with one or two extras, they still offer a rather confined workspace. Virtual reality, however, doesn't have such boundaries. As a result, VR headsets can work as excellent productivity tools. Windows can't just adapt on its own, however, so Envelop VR stepped in and created a new working environment to allow the desktop to expand beyond its traditional, rectangular bounds.
What happens when a entrepeneur/theme park creator and special effects artist/magician team up? You get a team crazy enough to create the first true virtual reality theme park (sorry, Six Flags). They only have a single experience so far, but it's already taken a giant leap beyond the wonders we've seen in today's consumer virtual reality headsets.
Opioids, or narcotic painkillers, serve as our primary method for alleviating physical distress. They also happen to be a leading cause of death due to their addictive nature. AppliedVR hopes to introduce a safer alternative: virtual reality gaming. They utilize the existing Samsung Gear VR for the hardware, but provides specialized software that offers up a distracting experience that fosters greater pain ignorance.
Mozilla helped get the ball rolling with WebVR, but support for the technology has been notably absent in Google Chrome until recently. Now, the latest Chromium developer build offers limited support.
While you can't turn art into a formula, the film industry has managed to come stupidly close. While many storytelling principles still stand across mediums, successfully crafting a compelling, immersive narrative in virtual reality requires a brand new rulebook. Through trial, error, and success, writer/director/editor Adam Cosco figured out the right rules to follow (and break) in "KNIVES"—his latest 360-degree short film.
We're set to see the actual debut of Google Daydream on October 4, and it'll hopefully serve as a significant step up from Cardboard—their current virtual reality smartphone platform. If you want to get an early taste, you can set up a development kit—you just need two phones to do it.
Google's Tilt Brush has proven to be one of the most compelling VR experiences for the HTC Vive, letting you paint with crazy materials like electricity and duct tape. It is clearly an experiment in bringing the joy of imagination to life—or creating some form of virtual LSD—and the app's latest update brings a variety of features that only continue to support that theme.
Most of us don't get the opportunity to see election coverage first hand, but with virtual reality, we're not as restricted. AltspaceVR has teamed up with NBC News to let you log in on your computer or VR headset and actually take part in the action—just not physically.
Cancer is a complicated illness, but the more we understand it, the likelier we are to beat it. The 3D Visualisation Aesthetics Lab at the University of New South Wales took to virtual reality to help improve our odds by allowing scientists to walk through virtual representations of actual cancer cells.
Pong, one of the simplest video games ever created, has managed to evolve in some crazy ways over time, from the original basic 2D version and colorful Breakout sequel, to the PlayStation game with power-ups and 3D graphics, and now Cyberpong VR—a virtual reality game on the HTC Vive—where you act as the paddle instead of just moving it into place with a controller.
Most virtual and mixed reality headsets offer unnatural controls, making you use awkward movements or physical devices to control the holographic elements in your direct view. This doesn't make a lot of sense because using your hands is more natural, so Manus developed a set of gloves that solves that problem entirely.
Apple's plans for virtual, mixed, and augmented reality have remained a mystery for some time, but now we at least have some idea of what they're thinking about. UploadVR uncovered a patent showing a VR headset design that looks like a thick pair of sunglasses and utilizes an iPhone to provide an experience similar to the Samsung Gear VR.
One of the major criticisms of virtual reality, and much modern technology in general, is the antisocial nature it creates. But vTime wants to overcome the isolating nature of VR headsets with a virtual hangout space for you and your friends.
Leap Motion created gesture control for all sorts of things, including virtual reality, long ago, but developers must build in support for their tracking peripheral to use its full potential. As a result, they've created an "Interaction Engine" for Unity, the primary platform for developing virtual and mixed reality experiences, to try and take gesture interaction to the next level.
We've heard a bit about Google Daydream—the new smartphone-based virtual reality platform that is supposed to provide a markedly better experience than Cardboard—but don't really know what it'll look like. Engadget claims we could find out in just a couple of weeks, since Android Nougat is already out, a necessary component of Daydream.
Most popular virtual reality headsets, like the HTC Vive and Oculus Rift, require a tethered connection to the computer and that imposes some obvious restrictions on how much we can move in our space. We'd all prefer a simpler, untethered option, and Intel wants to provide just that.
The Oculus Rift's virtual experiences become a little less immersive when you're barely moving in a chair with a headset on, playing on a gamepad—but you don't have to accept that reality anymore.
The HTC Vive and Valve's SteamVR make for one of the more compelling virtual reality experiences, mixing in real-world motion tracking with the immersive headset. But third-party manufacturers couldn't tap into the Vive's full potential and make creative new peripherals—until now.
When you think about consumer VR headsets, you either imagine a computer-tethered powerhouse like the Oculus Rift and HTC Vive, or something portable yet limited that utilizes your smartphone like Google Cardboard. Somehow, we haven't seen much in-between, but the Idealens aims to fill that gap.
If you've ever wanted to be right in the thick of an operating room, you're about to get your chance. On Thursday, April 14th, you'll be able to watch a VR live stream of a tumor removal surgery. With their 360-degree camera, you'll be able to see the entire operating table and its surroundings.
Virtual reality and horror were meant for each other. You'll get all the positive aspects of experiencing a terrifying situation such as excitement and an adrenaline rush, without any of the real-life consequences, like being ripped to shreds by a herd of flesh-eating monsters.
Virtual reality is all the rage these days, especially with devices like the Oculus Rift, Gear VR, and HTC Vive hitting shelves lately. But before any of those fancy, expensive headsets ever made it to the market, Google came up with a thrifty and inventive substitute in the form of Google Cardboard.
The team behind Minecraft, the popular open-world game beloved for its freedom to create and build, has teamed up with Oculus to release an official edition that takes you even further into the block-based world using a Samsung Gear VR headset. While the Oculus Rift version itself is still forthcoming, Gear VR users can play right now.
Facebook announced at its F8 Developer's Conference on April 12th that, in addition to the VR-ready Oculus Rift we have today, it plans to bring Augmented Reality (AR) into the fold of their social machine.
The highly anticipated VR headset hasn't been on the market long, but there's an issue that has some consumers, and even government officials, concerned about the Oculus Rift. You probably guessed the issue surrounds privacy and the extensive, not-so-secret way that it's collecting your personal data.
If you've been debating on whether or not HTC's new virtual reality headset, the Vive, is worth the $800 price tag, then you'll be able to find out for yourself soon enough.
The Oculus Rift is finally shipping to customers in more than 20 countries, and we're getting a good idea of how the device holds up from the initial reviews. You'll see some common threads throughout: along with an impressive virtual reality experience, the device is very comfortable with a solid design.
Since its purchase by Microsoft in 2014, Minecraft has regularly been pushed to new platforms such as Windows 10, Wii U, and Fire TV. In that spirit, Microsoft-owned Mojang has been developing virtual- and augmented-reality versions of the blocky sandbox game.
An accelerometer/gyro goes onto an Arduino board and transmits the angular motion of the skateboard via Bluetooth to a virtual reality game I made for Android phones and Google Cardboard.
Virtual reality technology company Oculus VR announced that it will begin accepting preorders for its long-awaited Oculus Rift headset beginning Wednesday, January 6th, at 8 a.m. Pacific time.
There's a reason that YouTube continues to be the most popular video sharing site on the planet—ever since its purchase by Google, they've always made sure to load YouTube up with extra features to keep it ahead of the pack.
With 2015's generation of flagship smartphones fast approaching, LG is turning to virtual reality to clear its G3 inventory. VR for G3 is a Google Cardboard-inspired virtual reality headset that was custom fit to encase the phone and uses a pair of lenses to create stereoscopic imagery.
Samsung's Gear VR headset is a thing of beauty; unfortunately, it only works with the Samsung Galaxy Note 4. That's where ImmersiON-VRelia's Head-Mounted Displays come in to play. With four different HMD models, we got a hands-on look at "The Go," which is not only affordable (at $125), but also compatible with the majority of Android and iOS devices.
Samsung has shown off its new smartwatch, the Gear S, and its twonew Notes, the Note 4 and the Note Edge at IFA 2014, but it had one more trick up its sleeve.
I don't know anyone that likes going to the dentist—few things are more uncomfortable than having someone else's hands in your mouth. But outside of that, not only can the pain of certain procedures be unnerving, the drugs used to numb those pains can be just as uncomfortable. Not being able to feel your mouth for hours on end is a disconcerting feeling. But all that could soon be a thing of the past, thanks to virtual reality.